Social Networking and Community

posted 02/23/08 by Rick Webb

Oh man. Just when you thought you were getting a handle on this whole internet thing. Just when internet video started to… like.. you know, become something you could get your head around. Just when internet video became popular enough that you could really start to GET this internet thing. Lower res? 2-3 minutes long? Lower production values? Get it. Check. Priced accordingly. Banners are like billboards, viral videos are like infomercials. I get it now. Oh, if only it were that simple. Sadly, things keep on changing.

The Super Simple Overview

Social Networking. Community. Social Media. We’re not super big fans of the term “social media,” but.. it’s all related, we suppose (as an aside, we’re not a big fan of the term “earned media,” but that is the subject of some whole future blog post.
One day, somewhere around 2004 or so, people started friending each other on the internet. Friendster first, then MySpace, then Facebook, and a million others along the way (personally, we like to give props to Livejournal, which has never gotten its due as groundbreaking in this space). Friending each other on the internet. What did that mean? Why is that important?
I think the simplest way to look at it is through the prism of Viral Marketing. Viral marketing spreads a marketing message through a friend network – people find something humorous, so they pass on a link to someone else to share it with a friend, so that they can have a shared, common experience. Before social networking, for most people, this was maybe an email, or an IM to someone. Maybe they’d email it to two or three people. But as they “friended up” with more and more people on the internet, tools were developed to quickly, easily propagate that message (or “meme”) to many people at once.
And not only that, other people could see this happening, and measure the rate at which this happens. All sorts of interesting things come out of this. Whole maths and measurements about viral propagation speeds and online mavens and such fascinating stuff: what message move fastest? What sorts of people move the most messages? Who do people listen to the most?
There are a million ways to view this. Measuring the social graph. Niche and subcultural communities. Interconnected functionality (via Web 2.0 philosophies). There are a myriad of opinions on what value this provides to a brand. Whether it can be unlocked. Whether it’s worth advertising against. There’s a lot of money out there being placed on a lot of big bets. Will Facebook be worth its $10 billion valuation? Was Myspace worth $500 million? I mocked it at the time and in most ways, I was proven wrong, but I still maintain Rupert could have given me a tenth of that and I would have built a better MySpace, and Facebook has more than proven this viewpoint as at least viable.
We’re not especially in the game of placing the big entrepreneurial bets on developing communities that strive to aggregate large communities so they’re worth some money to the IACs of the world. We do, however, have a proven track record of aggregating audiences, and so of course we constantly endeavor to bring these skills to new areas that are of interest to marketing and advertising, and this, indeed, is one of those areas. We dabble, of course, on the community-as-startup side, but really, more than anything, we look for other ways to unlock value for our clients through social networking and community.
This area (and its cousin, user-generated content, UGC) is a scary area for marketers. Last year’s traditional party line about UGC and advertising was that marketers were nervous advertising against UGC because they didn’t know what sort of content they would be advertising next to. No one wants to put an ad next to a hate group’s fan page. I’ve always thought that inevitably these concerns would diminish for advertisers. The cynic in my notes that Hustler Magazine has no shortage of advertisers, and the naive optimistic citizen in me could have sworn there was supposed to be some separation between the editorial staff and the advertising staff at magazines, so this should have been a big problem in the magazine world too, right? But I think my friend Patty Mitchell put it best: “you’re in a parking lot, having a fight with your girlfriend, and you’re breaking up. And over at the side of the parking lot is a billboard for Verizon. Do you blame Verizon for your breakup? No. Life happens. And advertising is there. We’re used to it.” My views are probably optimistic, of course, as the recent acknowledgments from Google about difficulties advertising against Myspace and Youtube suggest. Still, though, if I were in the media planning business, I’d recommend you take advantage of other brands’ nervousness and reap the benefits of low CPMs. But, then again, I am not in the media planning business.
Yeah, so it’s scary. Where we excel is making it just a little bit less scary. Harnessing UGC for your brand, without potentially exposing it to damaging messages – such as our work on the M&Ms world. Or aggregating a community around a holistic set of principles and beliefs, and offering them utility and value, such as the branded utility + community approach we take with Kashi.com. Or finding a way for people to feel like they’re part of a community, without them going and being able to upload a bunch of porn, like our work for the Webby Awards and the People’s Choice awards.
We constantly look for ways, through our marketing R&D prism, to incrementally improve the social networking and community landscape for our clients. It’s an ongoing process, and one in which you’ll see a lot of activity from us in the coming months.

Here are some recent posts from our employees about Social Networking and Community:

Launched! Kashi (again!)

SPOILER ALERT: You can always improve on something great!
We’re now in our third year of The Barbarian Group’s collaboration with Kashi. We’re calling this release a refresh rather than a redesign. To clarify, think about the project as a house. When you do a redesign, it’s like tearing down a home to its foundation and starting fresh. That’s not what was needed here, for our foundation was already stable, our website was already successful. Think of this release like remodeling a kitchen, it’s an improvement of what was working, and an optimization of what wasn’t. So we put on our thinking caps and many months later, we’ve surprised ourselves yet again!
The countless improvements to the site are too many to list, but some of our favorites include: a redesigned navigation system, a dynamic footer showing the current community activity, a vastly improved commenting system, a simplified sign up and log in system, an improved look and feel, and of course, a ton of IA and UX refinements. And that’s just what the user see’s. The site is faster, more enjoyable, easier to use, and most importantly, easier to find what you are looking for and more likely to discover things you didn’t know were here. On top of this, we are already working on a number awesome super secret features and updates to be launched soon, so stay tuned for those in the coming months!
We love this client, and we hope you enjoy the site!

All The Cool Kids Are Doing It

Public Service Announcement: I have joined the ranks of the lazybloggers. That is, I am now importing my Tumblr feed into my TBG blog, which contains the following:
As a result, my posts may be numerous, terse, nonsensical and/or random. Also, since I’m usually not using Tumblr itself to “reblog” content, items may not always properly attribute a source, but I’ll do my best to resolve that where it seems warranted. Otherwise it’s probably safe to assume that anything awesome or funny comes from Benjamin, Rick, Noah or some other Barbarian, and anything transit-related comes from Streetsblog.
Sorry in advance for the additional clutter. But hey, if you can’t beat ‘em join ‘em, right?

SVEDKA.com Bot Builder asks you to Bot Yourself

Many years from now (let’s say, 2033), the world will be a much sexier place. All of this strife and conflict and spam and Twitter outages will have been resolved, replaced by a wonderful, vodka-filled nonstop party. And SVEDKA is the uncontested president of that party. And everyone who’s anyone has given up their bodies and gone Bot.
Well, you don’t have to wait. The SVEDKA Bot Builder lets you create a perfect, silicone simulacrum of your sexy self, one that is more perfect than you could ever hope to be. Your Bot won’t age, won’t rust, and certainly won’t be hailing a cab at midnight because it has a 9 am meeting.
Building on the svelte SVEDKA.com, The Barbarian Group combined like Voltron with OddCast to create the SVEDKA Bot Builder, utilizing their way-futuristic character generation to make sure the Bots were as sexy as possible.
You can upgrade your new Bot bod with all sorts of useful tools, like rollerskate feet, wings, and an arm that’s an always-full martini. You can paint it, pose it, and even add some sick lowrider flames if you’re feeling fancy.
Once you’ve got your Bot perfected, you can make it do your bidding: say marginally titillating things with a voice-synthesized e-card, show off your shiny new physique on your Facebook profile, or save out some snapshots to use as profile pics on Twitter, AIM, or Friendster.com.
So go on! Get your Bot on – the future isn’t going to wait.

My Day at MoMA

MoMA has launched this excellent service (that’s a little bit gimmick, but 90% utility) called My Day at MoMA.
Essentially, the site asks you when you plan to visit, and then scans your Facebook profile to determine what the best day to visit would be, and creates an editable itinerary.
Having worked on another major Art Museum site, this addresses a very real and major aspect of what a Museum’s site should do – prepare the person for their visit, and get them excited about it. That might seem obvious, but you would be amazed at just how many Museum sites fail at this.
It’s a nice execution using existing social networks to provide a jumping off point, if not a solution.
Now if they could work on improving modern art.

THE MOST IMPORTANT ARTICLE ABOUT TWITTER EVER

Hey there. I wrote an article for Boards Magazine about Twitter. It is the most important Twitter article EVER WRITTEN. Seriously.
The year: 1923. The city, New York. The setting, a board room on Madison Avenue….

Twitter ≠ Simple. Simple is Complicated.

I’ve been sort of wrestling with this for a while. But now I think I’m just going to blab it all out, even though it’s not fully formed.
First, let’s take a look at this:
This is not simple.
This, in fact, is bordering on indecipherable.
You hear it all the time – Twitter’s simplicity is how it got to where it is. It’s easy. It’s accessible. It’s simple.
My parents heard this too, and asked me about Twitter. I showed it to them. “Um. That doesn’t make any sense.”
Twitter is not simple anymore. I’d argue that it never really was, of course. It may have “done one thing well” at one point, but now it’s doing about a hundred things, and each of them so-so.
This reminds me of all the yammering on I hear about from the 37 signals gang. Simplicity, simplicity, simplicity. I always ask myself how they’d have gotten a man on the moon or developed a particle accelerator if everything is supposed to be simple, but i get it – look for the simple solutions before going for the complex ones. Try and keep the user in mind when making new features. Don’t try and cram in every feature.
It seems to me, though, that Twitter is in a bind. It’s clearly passionate about “staying simple.” Their refraining from adding new features and making the tools more complex is admirable. And yet, as tens of millions of people sign up, using the tool for a million different things, the facts are clear that complexity is creeping in whether Twitter wants it to or not.
So what’s to be done?
I’m not 100% sure. I do think it’s interesting that simplicity can beget complexity, though, simply by virtue of the number of users. A hammer is a very simple object. And yet there are thousands of different types of hammers, as people use them for a variety of uses.
And nor do I think the answer lies in adding retweet, hashtag and @ functionality as separate metadata, even though the obsessive compulsive and power user in me desperately wants that. All of those conventions were brought fourth as innovative solutions to the “simplicity” of twitter, and I think it’s useful to continue to force innovation there.
However, one of the things that’s struck me is that Twitter’s robust API is allowing for a lot of different ways of using Twitter that weren’t previously obvious. Perhaps the answer lies there – push all complexity to the API. Make a twitter pro tool. Make dozens. And strip Twitter itself of hashtags, retweets, @replies and everything else. Bring back the stream on the home page. And let everyone else use twitter through the tools they already have.

Hijacked Favicon

For the last few days, I’ve seen nothing but the Apple icon in place of Facebook’s standard favicon. I have no clue how this happened or how to fix it and its driving me crazy. In Firefox everything appears to be normal, but Safari still seems to think that that little apple is the right favicon to display on any and all Facebook pages. Weird.
Oh and here’s a handy little screengrab for reference (with a magnified state and everything)!

Response to ReadWriteWeb: Music Marketing Tools and Piracy

Wrote another one of my long, meandering comments today. I swear, people must go crazy when I do that. This time my friend Jolie O’Dell took a stab and expressing an oft-heard complaint: That ten years after Napster, most music marketing tools suck. I don’t think she’s wrong. But I think we’re asking the wrong questions. My response:
Disclosure 1 – my firm consults and does music marketing for, among many other client types, major recording artists, media companies, and live concert producers, and occasionally a label.

Disclosure 2 – I am also the partner in a record label that launched bands by embracing social media, file sharing, the internet and the like, and some of the bands have happily made a living off of it, even as most people have never heard of them.

I think there are some great comments here. I’d like to add three other areas for consideration that I haven’t seen mentioned:

1) When we talk about the internet making things free, and the law and the internet not being aligned, and everything going to zero, it’s very important we remember that this is only the case with CONSUMER purchase habits. The legal framework and market for B2B licensing is still completely entact. Producers still pay music licensing. Bands still make a ton off of ads, licensing within TV shows and movies, video games, etc. There is a TON of money to be made here still. When we talk about pricing going to zero, it’s important to remember it hasn’t for businesses. Businesses have money and, thus, are suable, and, thus, follow the law even if the internet made it physically easy not to.

2) You talk a lot about a lack of tools, and I think this is interesting. I don’t want to get to metaphysical, but what is a tool? It’s an implement that helps you do a job. We all have a lot of faith in the web, and I think there’s an implicit belief amongst the more techno-utopian of us that there can exist a so-called “tool” that magically… does.. what? Gets your band known, licensed, booked, and with a fan base? Let’s look at this with a similar type of entity that have “cracked” online marketing, at least more than bands: brands. The most savvy marketing brands out there (Apple, Zappos) don’t rely on some magic tool to do their marketing. They rely on large numbers of very smart people doing very difficult things to accomplish their goals. They have “tools” in the sense that they have email and excel and internet connections and iphones and photoshop and ruby on rails, but they don’t have tools in the sense that they rely on a magic box that makes their brand well-loved and famous. And indeed, the “tools” that exist out there for this – things like Appsavvy or Get Satisfaction or Salesforce – are still only part of the solution. Smart people still need to do a lot of hard work to get things done.

THIS is where music has broken down. The money is on the licensing, live and mech sides, but the marketing muscle and money came from the record labels, who traditionally didn’t get the licensing, live and merch money. (This is a bit more complex when it comes to publishing, but the premise still stands).

There is, however, no reason to think that artists couldn’t work like brands – invest substantial sums of money on smart people who view their entire ecosystem and make incremental progress on maximizing revenue through increased awareness. IE: Brand advertising, PR, etc. And there’s no theoretical reason why a partner investor couldn’t see the potential value in an artist, and strike a deal with the artist to take a cut of ALL the revenue, and spend money maximizing awareness to increase total revenue. This is what LiveNation is doing, of course, but I find it interesting no one’s doing it for the smaller bands. Why aren’t there more artist funds, like there is in the fine art world? Why aren’t there band VCs? Why on earth do we expect ten nerds in silicon valley to solve all the problems?